Version 2.3.0-beta.4

Oct. 19, 2025

The next beta version for Drawpile 2.3.0 is out. Unless major issues are found, this is expected to be the last beta before the final release.

That means now good time to give feedback on it if something doesn't work or you don't like any of the changes! Without reports to the contrary, things will not change further.

If you have questions, feedback or trouble using the new version – especially if it breaks your workflow – take a look at the help page on how to get in contact! Almost every feature is added because it was requested by an artist and bugs can only be fixed if they are reported, you can see everyone that contributed in the list of changes below.

Updating or Installing Side by Side

You can download Drawpile from here and simply install it over the current version. This will update it. The new version is backward-compatible, so you can still join sessions hosted with the previous version.

Alternatively, you can run both versions side-by-side. See here for how to do that on different operating systems.

As usual, the Android version on F-Droid should get the new version in the coming week or two. Flatpak for Linux should already have it ready.

On the server side, everything is both back- and forward-compatible. Server owners can update if they want, but it's not necessary, people can use any version they wish to host sessions. Upgrading is required to make use of fast reconnects though.

Changes in this Release

Drawpile 2.3.0-beta.4 represents about 2 months of development since the last version. For an illustrated list of the major changes since 2.2.2, take a look at this page.

Major new features include:

  • Better Android and macOS support in general. Support specifically for Android 15 and macOS Tahoe.
  • Anti-overflow brush filling. Makes brush strokes "stay within the lines" on another layer.
  • A selection action bar. Lets you know that a selection is active even when it's off-screen and giving you immediate access to deselection and other common actions.
  • Binary transform mode. Gives better results than Nearest when transforming artwork with hard edges.
  • Fast reconnects. You won't have to wait through the catchup from scratch anymore, it instead fast-forwards you to where you left off. This requires the server you're drawing on to be updated.
  • More stable sockets. Drawpile will try to use WebSockets if possible and only fall back to raw TCP if that doesn't work, since it reduces interference and blocks from internet providers.
  • And of course many features from previous releases, such as layer clipping, lasso fills, OKLAB mode and much more.

Also numerous fixes and smaller improvements. Read on for a full list of changes.

Read more...


Version 2.3.0-beta.3

Aug. 14, 2025

Another beta version for Drawpile 2.3.0 is out now. This is mostly just a bugfix release for Windows.

If you have questions, feedback or trouble using the new version – especially if it breaks your workflow – take a look at the help page on how to get in contact! Almost every feature is added because it was requested by an artist and bugs can only be fixed if they are reported, you can see everyone that contributed in the list of changes below.

Updating or Installing Side by Side

You can download Drawpile from here and simply install it over the current version. This will update it. The new version is backward-compatible, so you can still join sessions hosted with the previous version.

Alternatively, you can run both versions side-by-side. See here for how to do that on different operating systems.

On the server side, everything is both back- and forward-compatible. Server owners can update if they want, but it's not necessary, people can use any version they wish to host sessions.

Changes in this Release

Drawpile 2.3.0-beta.3 is only a little over a week of work since the last beta. For an illustrated list of the major changes since 2.2.2, take a look at this page.

It's mostly a bugfix release for a problem on some Windows systems, where the audio system could corrupt itself after playing a sound effect and cause all kinds of weird effects, like not being able to move layers or keyframes, the application hanging when trying to save a file or other inexplicable effects. This is fixed by just using a different audio system (Windows has a lot of them). I'll probably write more about it on the development blog this weekend, since figuring that one out was quite a journey.

But there's also a new feature: pixel art input, which lets you turn off all the smoothing and stabilization meant for tablets and poke at pixels directly.

Read more...


Version 2.3.0-beta.2 and Donations

Aug. 7, 2025

The first beta of Drawpile version 2.3.0 is out now (with a small hotfix, so it's beta.2). It has many new features, such as layer clipping, lasso fills, a gradient tool, realistic pigment blending, OKLAB mode, pixel-perfect mode, a new file format that's 3000% faster and much more. There is also a version for Windows on ARM now, if you have such a device. And of course numerous fixes and stability improvements. It is backward-compatible, so you can join sessions hosted with the previous version.

Click here to download and install it. You can use both the current and the beta version side by side. See here for how to that.

To find out what's new, take a look at this page. It has videos and pictures showing everything off.

You can also now donate to the project! Drawpile is largely developed by only a single person, donations let me spend more time working on it and helps pay to keep the servers running.

If you have questions, feedback or trouble using the new version – especially if it breaks your workflow – take a look at the help page on how to get in contact! Almost every feature is added because it was requested by an artist and bugs can only be fixed if they are reported, you can see everyone that contributed in the list of changes below.

Updating or Installing Side by Side

You can download Drawpile from here and simply install it over the current version. This will update it. The new version is backward-compatible, so you can still join sessions hosted with the previous version.

Alternatively, you can run both versions side-by-side. See here for how to do that on different operating systems.

On the server side, everything is both back- and forward-compatible. Server owners can update if they want, but it's not necessary, people can use any version they wish to host sessions.

Changes in this Release

Drawpile 2.3.0-beta.2 represents a bit over 4 months of development since version 2.2.2 (and just a few hours from beta.1, since it's just a small fix). Many people contributed with suggestions and bug reports and are listed below. If you find any issues, please report them!

For an illustrated list of the major changes, take a look at this page.

Read more...


Version 2.3.0-beta.1 and Donations

Aug. 6, 2025

The first beta of Drawpile version 2.3.0 is out now. It has many new features, such as layer clipping, lasso fills, a gradient tool, realistic pigment blending, OKLAB mode, pixel-perfect mode, a new file format that's 3000% faster and much more. There is also a version for Windows on ARM now, if you have such a device. And of course numerous fixes and stability improvements. It is backward-compatible, so you can join sessions hosted with the previous version.

Click here to download and install it. You can use both the current and the beta version side by side, the beta uses a different icon so you can tell them apart. See here for how to that.

To find out what's new, take a look at this page. It has videos and pictures showing everything off.

You can also now donate to the project! Drawpile is largely developed by only a single person, donations let me spend more time working on it and helps pay to keep the servers running.

If you have questions, feedback or trouble using the new version – especially if it breaks your workflow – take a look at the help page on how to get in contact! Almost every feature is added because it was requested by an artist and bugs can only be fixed if they are reported, you can see everyone that contributed in the list of changes below.

Updating or Installing Side by Side

You can download Drawpile from here and simply install it over the current version. This will update it. The new version is backward-compatible, so you can still join sessions hosted with the previous version.

Alternatively, you can run both versions side-by-side. The beta uses a different icon so that you can tell the two apart. See here for how to do that on different operating systems.

On the server side, everything is both back- and forward-compatible. Server owners can update if they want, but it's not necessary, people can use any version they wish to host sessions.

Changes in this Release

Drawpile 2.3.0-beta.1 represents a bit over 4 months of development since version 2.2.2. Many people contributed with suggestions and bug reports and are listed below. If you find any issues, please report them!

For an illustrated list of the major changes, take a look at this page.

Read more...


Version 2.2.2

March 26, 2025

Drawpile version 2.2.2 is out now. It brings numerous new features, fixes and performance improvements.

This version is fully compatible with the previous one. You can continue to draw with anyone that's using the previous version. If you're already on the latest beta version, not much has changed, but there's still been a few more bugfixes in there that you'll probably want to update anyway.

How to Update

Go to the downloads page, download the new version and install it. This will update Drawpile.

If you're getting Drawpile via F-Droid on Android or Flatpak on Linux, you'll get the updated version as normal once those platforms have it available.

Server owners should update their servers by upgrading their containers when using Docker or grabbing the new version and replacing the old one by hand.

Changes in this Release

Drawpile 2.2.2 represents just over a year of development since version 2.2.1. Much work and testing has gone into it to make sure that it's stable. If you find any problems anyway, please report them!

For an illustrated list of the major changes, take a look at this page. But in short:

  • Disruptive session autoresets are gone. The canvas now gets compressed on the fly instead.
  • Tablet support has been much improved and many problems with weird tablet drivers worked around.
  • Touch gestures have been added: two-finger tap to undo, three-finger tap to redo, one-finger tap and hold to summon a color picker.
  • Selections and transforms are now much better. There's now a magic wand tool too.
  • You can now select multiple layers to rearrange, group, move or transform them all at once.
  • Brushes now remember changes automatically, you can assign shortcuts directly to brushes and can change the number of brush slots.
  • The fill tool no longer has a size limit by default, it instead previews fills for you only to avoid "flashbanging" other people.
  • You can now export animations in MP4, WEBM and animated WEBP formats, the GIF export has also been improved. You can also import animations from separate frames or the layers of PSD files now.
  • Over 100 bugs were fixed and performance has been much improved.

For a full list of changes, since the last beta release, read on below. To see the changes since 2.2.1, take a look at the announcements of the first, the second and the third 2.2.2 betas.

Read more...